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Devlog
- April 25, 2019 by TheRolf#interaction, #mission, #uml, #diagram, #pattern#8: Mission Impossible Okay, so this week there was no coding. I went through all my scripts, telling myself : "What a mess!" and I started thinking about the missions and told me that I needed to sta... Continue reading
- April 15, 2019 by TheRolf#object, #interaction, #layout, #tooltipDevLog #7: Time to interact The main principle of videogame is interaction. In my game, characters will interact with persons and character. But I need to let the user know that he can interact. So I... Continue reading
- April 14, 2019 by TheRolf#menu, #main, #characters, #map, #adventureDevLog #5: See bigger It's been a long time between the last devlog and this one. I thought about the game and told me than in 2 weeks I could finish all the levels and the game but that was not reall... Continue reading
- April 14, 2019 by TheRolf#path, #classroom, #teacher, #position, #rotation, #fov, #scaleDevLog #3: Show me the way This devLog is about the “path” the teacher is taking to watch students. For that I am using empty GameObjects placed on the scene: with a script telling what the index... Continue reading
- April 13, 2019 by TheRolf#game design, #code, #core, #gameplay, #teacher, #bar, #cheat bar, #progress barDevLog #1 : Let’s design This post on my progresses about the game, with everything I have done so far. This is a remake of a know Flash game "The classroom" saga. The goal was simple cheat on the... Continue reading