#7: Time to interact
The Classroom Legacy » Devlog
DevLog #7: Time to interact
The main principle of videogame is interaction. In my game, characters will interact with persons and character. But I need to let the user know that he can interact. So I made a GUI tooltip prefab to help him. I made an horizontal layout then some content size fitter:
I then put a circle trigger collider on my object and an interaction component:
But I have some weird problems while launching the game because the layout is not updating when I approch the object :/ :
But when I come back It get normal:
I would really like some help to update this layout before.
Not a lot done in one day but I lost some time on how to use layouts.
The result of this is:
Thanks for reading,
Hope you enjoyed,
TheRolf
The Classroom Legacy
A cheater adventure
Status | In development |
Author | TheRolf |
Genre | Adventure |
Tags | 2D, classroom, flash, high-school, legacy, Top Down Adventure |
Languages | English |
More posts
- #8: Mission impossibleApr 25, 2019
- #6: Point of viewsApr 14, 2019
- #5: See biggerApr 14, 2019
- #4: Forward and backwardApr 14, 2019
- #3: Show me the wayApr 14, 2019
- #2: Getting caughtApr 13, 2019
- #1: Let's designApr 13, 2019
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